Project: EA Battlefield 6 - Destruction Receipts

Agency: Sid Lee

Channels: Social and Digital

Air Date: October - December, 2025

Team: Matt Fraracchi, Tim Zimmerman, Colin Christiansen, Yash Keough, Emma Tesch, Yanick Beddard, Jean-Francois Levigne, Ti-leng Thang, Taylor Stone, Erik Jorgensen, Shereen Ladha, Nico Wlock

Strategy: As Battlefield launched its latest title, Battlefield 6, we set out to reclaim category leadership by weaponizing its greatest differentiator, destruction, to win back a skeptical fanbase after years of brand erosion. Tapping into the “show me the receipts” mentality of social media, we built a custom AI system that assigned real dollar values to every in‑game item, transforming raw gameplay data into undeniable social proof. In exchange for sharing their gameplay online, players received personalized Destruction Receipts detailing everything they destroyed, turning flex culture into validation, advocacy, and renewed trust. By making player impact visible and shareable, the campaign flipped negative sentiment and made destruction matter again.

Results: The result was historic: over 253 million impressions, 166 hours of uploaded user-generated content, and Battlefield 6 becoming the #1 best‑selling AAA game of 2025, outselling Call of Duty for the first time ever. And we have the receipts to prove it.

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